Programming

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Contents

Programming guidelines

Please see Programming_Guidelines. For developers this is a must-read.


Documentation

Here you can find developer information about parts of BibleTime's code/architecture.

Online resources for programmers

API/Language documentation

Other useful programming resources

Markup languages for Bibles and related material

A good overview is available at ebible.org. There is also a file formats overview page from Crosswire.

Most important formats

Less well-known formats

For the following we'll have to collect data on how important they are, and if we should implement support for them sooner, later or not at all.

Resources for alternative versification systems

  1. Data from CCEL
  2. ScriptureChecks - there is a program to download the relevant data from the wiki.

Important Programming techniques

RAII

Resource Acquisition Is Initialisation (RAII) is a powerful technique for managing allocation and deallocation of resources that was invented and popularised by Bjarne Stroustrup, the creator of C++. It allows easier managing of resources, and is the *only* sensible way to make resources exception safe.

The following style of coding is common in much C and C++ code (including BibleTime):

{
   allocate_resources
   use_resources
   delete_resources
}

This however, is (1) error prone, because everything in delete_resources must be made to match that in allocate_resources, and if use_resources has an early exit condition it is even more difficult to program correctly; and (2) not exception safe, because use_resources might throw an exception, and the resources will be leaked.

The way RAII works, is by creating a wrapper class for each resource type, the class initializes or stores the resource in its constructor, and releases it in its destructor. Since C++ guarantees that objects will be destroyed when they fall out of scope, this will ensure that resources are freed automatically. Thus, code will look like this:

{
   allocate_resources
   use_resources
} //resources are automatically freed

We use boost::scoped_ptr from the Smart Pointers module of boost for just about any scoped resource management of this type that is needed. BibleTime developers should use the RAII technique for *all* scoped resource allocation and deallocation, as it is the only legitimate way to ensure exception safety, and thus to satisfy one of the Abraham's exception safety rules (see http://www.gotw.ca/gotw/082.htm for information on the Abraham's exception safety rules).

Very simple usage example:

CPrinter* printer = new CPrinter();
printer->printKeyTree(tree);
delete printer;

becomes:

#include "<boost/scoped_ptr.h"
...       
boost::scoped_ptr<CPrinter> printer( new CPrinter() );
printer->printKeyTree(tree);

The printer object will automatically be deleted. See this page for more information: Discussion about RAAI and auto_ptr.